Search Issue Tracker
Fixed
Fixed in 1.1.X
Votes
0
Found in [Package]
1.1.8
Issue ID
POLBR-25
Regression
Yes
PolyBrush Texture list disappears when the PolyBrush brush gizmo is not present on any GameObject in the Scene view and Mouse is dragged to select another Texture
How to reproduce:
1. Open the “Delete.zip“ Project
2. Open the “SampleScene“
3. Open the PolyBrush Window (Tools > PolyBrush > PolyBrush Window)
4. Select the last mode (“Texture“ mode)
5. Select the 4 Plane GameObjects in the Scene view or the Hierarchy
6. Select the “Brush Tool“
7. Paint any of the provided textures on the Planes
8. Drag the Mouse over and out of the bounds of the 4 Plane GameObjects in the Scene view
8. Observe the Texture List in PolyBrush Window
Expected result: The list does not disappear
Actual result: The list disappears
Reproducible in: 1.1.8 (2021.3.44f1, 2022.3.49f1, 6000.0.20f1)
Not reproducible in: 1.1.6 (2021.3.44f1, 2022.3.49f1, 6000.0.20f1)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: If the Mouse is dragged fast enough for the Scene view to not update the brush gizmo, the list will remain visible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
- Weird behaviour in TextMeshPro Link Example sample when hovering over single letters after hovering over a word
Resolution Note (fix version 1.1.X):
Fixed an issue where the texture list would disappear.