Search Issue Tracker
Fixed in 1.1.0-pre.3
Votes
0
Found in [Package]
1.0.1
Issue ID
1315475
Regression
Yes
[PolyBrush] Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window
How to reproduce:
1. Create a new project
2. Import PolyBrush
3. Click Tools -> Polybrush -> Polybrush window
4. Press the Save button located next to the Brush drop-down list
5. Observe the Console window
Expected results: No errors are thrown and the brush settings are saved with no issues
Actual results: "Something went wrong saving brush setting" warning is thrown in the console
Reproducible with 1.0.1, 1.0.2, 1.1.0-pre.1(2018.4.32f1, 2019.4.21f1, 2020.2.5f1, 2021.1.0b7, 2021.2.0a5)
Not reproducible with: 1.0.0, 1.0.1-preview.2(2018.4.32f1, 2019.4.21f1, 2020.2.5f1)
Workaround: Switching to another Brush fixes the issue. Settings for all brushes can then be saved until the PolyBrush window is closed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note (fix version 1.1.0-pre.3):
Fixed in Polybrush 1.1.0-pre.3 which will be available in Unity 2021.2
Resolution Note:
Fixed in Polybrush 1.1.0-pre.3 which will be available in Unity 2021.2
Resolution Note:
https://ono.unity3d.com/unity/unity/pull-request/123695/_/2021.1/st/polybrush-1.1.1