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Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.2.5f1
2021.3
2022.1
2022.2
Issue ID
1421082
Regression
No
PointerEventData "hovered" list does not correctly remove entries when the hierarchy of the GameObject inside it changes
How to reproduce:
1. Open the attached project "HoverTest.zip"
2. Open the "SampleScene" Scene
3. Enter the Play mode
4. Click on the "Crate" GameObject and drag it slightly
5. Repeat step 4 a few times
Expected result: The "hovered" list will correctly remove old entries when the hierarchy changes
Actual result: The "hovered" list will fill up with extra entries, as they are not removed due to the hierarchy changes
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
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Resolution Note:
Modifying the hierarchy is not expected, this is a very corner case that would likely break other more prevalent use cases