Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0a1
Issue ID
936003
Regression
No
[PLM] Internal: JobTempAlloc warning message appears when adjusting filtering parameters
"Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak" message appears when filtering settings are changed on the console. It consistently appears on mac.
Steps for reproduction:
1) Download the project "JobTempAllocError.zip" and open scene "t1"
2) Change filtering settings such as Direct Sigma for A-Trous or Indirect Radius for Gaussian filters
3) Observe the bug in console
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
tutojurgis
Feb 13, 2019 15:08
JobTempAlloc warning appears in 2018.3.5f1 without any "filtering adjustments".