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Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
898295
Regression
Yes
PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTargetGroup.Switch
Steps to reproduce:
1. Open attached project
2. Open any scene from 3rdParty/VRTK/Examples
3. Click on "[VRTK]" object
4. Click "Clear All Scripting Define Symbols"
5. Observe the error: PlayerSettings Validation: Requested build target group (27) doesn't exist; #define symbols for scripting won't be added.
(Gif attached)
Reproduced in: 5.6.0f3
Not reproduced in: 2017.1.0b1, 5.5.3f1
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