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Fixed in 6000.0.20f1
Fixed in 6000.0.X, 7000.0.0a10, future release
Votes
0
Found in
6000.0.6f1
Issue ID
UUM-73443
Regression
No
[Player Settings] [PS4] - Add module should be changed per build profile and not globally
Steps to reproduce:
1. Open File > Build Profiles
2. Create a PS4 build profile and add a player settings to it (press Customize Player Settings)
3. Add a module in Publishing Settings > Modules
Actual results: It's changing the value for all build profile and project settings > player settings value. Additionally, when a module is added, the error 'EndLayoutGroup: BeginLayoutGroup must be called first' shows up on the console.
Expected results: It should be changed per build profile and not globally. Additionally, no errors should show up on the console.
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Resolution Note (fix version 6000.0):
Verified on 6000.0.20f1 - PS4 modules are now change per profile and not globally.