Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.3p2
Issue ID
629172
Regression
No
Player is visible in background only when releasing the ALT
Player is visible in background only when releasing the ALT button.
Maybe this is intentional design, but when ALT+Tab'ing through different applications, the player is only visible if you release the ALT button. This is a different behaviour than on Windows 7, where the player is visible in the background all the time.
To reproduce:
- Open attached project and launch scene "scene-spot"
- Make sure that the option for "Visible in background" is enabled
- Make sure that you also have other applications running on your Desktop
- Build and Run a Windows x86_64 standalone player
- ALT+Tab through the different applications
- Observe that the player is only visible in background if you release the ALT button
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment