Search Issue Tracker
Fixed in 1.0.0-preview.7
Votes
0
Found in [Package]
preview - 0.2.10, preview.4 - 1.0.0
Issue ID
1214519
Regression
No
Player Input Send Messages won't trigger when Input Action name contains spaces
To reproduce:
1. Open attached project ("case_1214519.zip")
2. Open Assets > Scenes > "SampleScene" scene
3. Enter the Play mode, focus the Game view window and press "space" button
4. Observe the Console
Expected result: Message "space key pressed..." is printed in the Console
Actual result: No message is printed in the Console
Reproducible in: 2019.2.20f1, 2019.3.0f6, 2020.1.0a22
Could not test in: 2017.4.36f1 (No Package Manager), 2018.4.17f1 (Due to errors in the project)
Reproducible in package versions: 0.2.10, preview.4 - 1.0.0
Could not test in package versions: 0.1.2, 0.2.8 (Due to errors in the project)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 1.0.0-preview.7):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1101.