Search Issue Tracker
By Design
Votes
0
Found in [Package]
0.12.0-preview.6
Issue ID
1314526
Regression
Yes
Player crashes when the project contains Dots Editor package and is built with IL2CPP
How to reproduce:
1. Create a new project
2. Import the Dots Editor package (add "com.unity.dots.editor": "0.12.0-preview.6" to the manifest.json)
3. Change the Scripting Backed to IL2CPP (Edit -> Project Settings -> Player Settings -> Other Settings)
4. Open the Build Settings (File -> Build Settings)
5. Add the opened Scene and click 'Build and Run'
Reproducible with: 0.12.0-preview.6 (2020.2.4f1, 2021.1.0b5, 2021.2.0a5)
Not reproducible with: 0.8.2-preview (2019.4.20f1), 0.11.0-preview.3 (2021.1.0b5)
Could not test with: 2018.4.32f1 (Dots Editor package not supported)
Notes:
Does not crash when built with Mono
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Resolution Note:
This is caused by using the built-in build mechanism of Unity instead of building via a build configuration. Please use that instead:
https://docs.unity3d.com/Packages/com.unity.entities@0.17/manual/install_setup.html#standalone-builds