Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0a7
Issue ID
1026845
Regression
Yes
[Shortcut Manager] Pressing spacebar key doesn't toggle playback mode in Timeline window
Playback mode doesn't toggle on pressing spacebar key in Timeline window
Steps to reproduce:
1) Import attached package > Open "MultipleClips" scene.
2) Select the cube gameObject in hierarchy and keep the Timeline window open.
3) Play the clip in Timeline window and press spacebar to toggle playback mode.
Expected result: Pressing spacebar should toggle the playback mode and not give a shortcut conflict warning.
Actual result: Pressing spacebar gives a shortcut conflict and playback mode doesn't toggle and this warning is printed in the console:
"Shortcut conflict detected for key binding Space.
Please resolve the conflict by rebinding one or more of the following shortcuts:
Window/Maximize View (Space)
Timeline/Play (Space)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()"
Works fine on: 2018.2.0a6, 2018.2.0a1, 2018.1.0b13
Reproducible on : 2018.2.0b1, 2018.2.0a7
Environment: Occurs on Mac 10.13 and 10.12. Works fine on windows.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment