Search Issue Tracker
By Design
Votes
0
Found in
6000.0.19f1
Issue ID
UUM-80003
Regression
Yes
"Platform AndroidPlayer does not support graphics device type OpenGL ES 2” warning is thrown when opening a specific project
Reproduction steps:
1. Open the “ASDQWE” project
2. Observe the Console Window
Expected result: No warning is visible
Actual result: “Platform AndroidPlayer does not support graphics device type OpenGL ES 2” warning is visible
Reproducible with: 2023.1.0a19, 6000.0.19f1
Not reproducible with: 2021.3.43f1, 2022.3.46f1, 2023.1.0a18
Reproducible on: Windows 11
Not reproducible on: MacOS 14.6.1 (Intel)
Notes:
- The Android Platform is not selected or installed when the project is opened
- Removing the Library folder does not prevent the issue
- The warning is only thrown the first time the project is opened and does not occur again
- The warning is also thrown when there are compilation errors and the project is opened in Safe Mode
-
msfredb7
Oct 27, 2024 21:43
How can we remove the warning? This issue should be reopened, not because it's not as designed, but because the warning message is lacking.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'
- Shadows are not rendering when using the "On Demand" shadow update mode with GPU Resident Drawer and additional camera render texture
- "AVFoundationVideoMedia error while reading” error is thrown when streaming from a URL with a signed token in VideoPlayer
Resolution Note:
If project has old no longer supported gfx API set in player settings, Unity gives an error when project is upgraded, so you know.