Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.4f1
Issue ID
785308
Regression
Yes
[PhysicsManager]Proporties of the PhysicsManager are described incorrectly
Steps to reproduce:
1. Open attached project.
2. Navigate to "Edit->Project Settings->Physics".
3. In the "Inspector" window try hovering mouse over properties of "PhysicsManager".
4. Notice that some descriptions are represented incorrectly.
(for example, it mixes up "Sleep Threshold" with "Default Contact Offset", "Queries Hit Triggers" with "Bounce Threshold").
Expected result:
Hovering mouse over these properties should represent correct descriptions.
Reproduced with:
5.2.4f1, 5.3.4f1, 5.3.4p4, 5.4.0b16.
Cannot reproduce with:
5.1.0f3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment