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Fixed
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0
Found in
Issue ID
589490
Regression
No
Peter Panning of shadows on some Android devices
A customer reported that on some Android devices shadows are not in the correct position. Here is the original customers description:
"I am using Unity Pro 4.3.3f1, and building for an Android device with the following specs:
Snapdragon 600 series quad core CPU
Adreno 320 GPU
2GB Ram
The problem is that no matter which setting I move, the directional light has always the same excessive shadow bias when running on the device."
Information on a workaround:
"We found a workaround for the variable Peter Panning, by setting the Y rotation of the light to Zero."
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debeani
Feb 23, 2015 21:53
I'm Using Unity 4.6.2f1 and I'm having this issue on a Kindle FIre TV that uses the Adreno 320 GPU.
The workaround of setting the Y rotation to zero is not working for me either.
Other Android devices with different GPUs are working fine.