Search Issue Tracker
In Progress
Fixed in 6000.1.0f1
Fix In Review for 6000.0.49f1, 6000.2.0a11
Votes
2
Found in
6000.0.47f1
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103516
Regression
Yes
FixedUpdate runs 200 times more frequently, leading to performance issues for users
How to reproduce:
1. Open the “IN-99467_repro“ project
2. Open the “SampleScene“
3. Enter Play Mode and select “Stats“ on the Game view toolbar
4. Observe the frames per second
Expected result: FPS is around 50-60
Actual result: FPS is lower than 5
Reproducible with: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9
Not reproducible with: 6000.0.46f1
Could not test with: 2021.3.51f1, 2022.3.61f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Add comment