Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0f2
Issue ID
1041047
Regression
No
Passing prefab's transform as a parent while Instantiating the prefab fails silently
To reproduce:
1. Open the attached project (instantiationBug.zip)
2. Open the SampleScene
3. Enter Play mode
4. Press Space to Instantiate a prefab with its own transform as the clone's parent
5. Observe that nothing happens
6. Exit Play mode and see that there are errors in the console, though they do not explain what exactly the problem is
Expected: as setting the prefab's transform as an instantiated object's parent is not allowed, there should be an error message when trying to do so during instantiation
Reproduced in 2017.3.2f1, 2017.4.4f1, 2018.1.0f2, 2018.2.0b5, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment