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Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1348874
Regression
No
Pass.CompileVariant allows impossible combinations of parameters like Metal on Android
STR: see case 1348862
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking
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