Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2020.3
2020.3.15f2
2021.1
2021.2
2022.1
Issue ID
1356510
Regression
No
ParticleSystem.ColliderData.GetCollider returns null when a Collider is hit by Particle System particles
Reproduction steps:
1. Open the attached "1356510.zip" project
2. Open the "ReproductionScene" Scene
3. Enter the Play Mode
4. Go to Window > Panels > Console and observe the Console
Expected result: Console prints out the Collider
Actual result: Console prints out Null
Reproducible with: 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5
Could not test with: 2019.4.29f1 (Particle System is missing required methods)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a16
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.11f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.36f1