Search Issue Tracker
Fixed in 2019.3.X
Votes
5
Found in
2018.1.0b5
2018.1.5f1
Issue ID
1057306
Regression
Yes
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode
3. Observe Particles
Expected result: particles continue being lit even if custom simulation space is moved
Actual result: particles suddenly stop being lit after a while
Reproduced on 2018.1.0b5, 2018.1.8f1, 2018.2.0f1, 2018.3.0a4
Not reproduced on 2017.4.f1, 2018.1.0a1, 2018.1.0b4
Regression introduced in 2018.1.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment