Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1358379
Regression
No
Particles do not stop after their loop count ends when the Particle System is loaded with Resources.Load() function
Steps to reproduce:
1. Open the attached project "VFX-IL2CPP.zip"
2. Press File>Build and Run
3. Press Space once the Project is open
4. Observe the Particle in the Project window
Expected result: Particle stops after few seconds
Actual result: Particle does not stop
Reproducible with: 7.7.1 (2019.4.29f1), 10.5.1 (2020.3.17f1), 11.0.0 (2021.1.19f1, 2021.2.0a3), 12.0.0 (2021.2.0a4)
Not reproducible with: 12.0.0 (2021.2.0a5, 2021.2.0b8, 2022.1.0a6)
Notes:
1. Only reproducible with IL2CPP Scripting Backend
2. The issue does not reproduce if the same Asset is already in the Scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note (fix version 12.0.0):
Fixed in: Visual Effect Graph 12.0.0 (2021.2.0a5)