Search Issue Tracker
Fixed in 5.2.0
Votes
1
Found in
Issue ID
610459
Regression
No
[Graphics, Animation] Particle system with an animation on particle system component is not emitting particles
How to reproduce:
1. Open attached project.
2. Compare created both GameObject Animations:
One cube has a particle system which is not animated.
Another has one which has the emission flag animated to true.
3. Open Animation for cube named "Not Working Distance...".
4. Create moving animation for cube to change its position.
5. Play the scene.
6. Notice that particle system with an animation on particle system component is not emitting particles.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment