Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
1
Found in
2020.1.16f1
2021.1.0a10
Issue ID
1298330
Regression
Yes
Package Manager fails to start when launching Unity on Windows 7
Reproduction steps:
1. Launch Unity on Windows 7
Expected Result: Unity launches properly
Actual Result: Unity does not launch because the Package Manager fails to start
Error from the Package Manager diagnostic tool:
UPM health check (FAIL)
Start the UPM process and call its health endpoint
>> Server exited unexpectedly. Exit code: 216
Reproducible with: 2020.1.16f1, 2021.1.0a10
Note:
- Setting the environment variable NODE_SKIP_PLATFORM_CHECK to 1
- Reproduced on Windows 7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2021.2):
Fixed in version 2021.2.0a3
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b4