Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a1
Issue ID
596210
Regression
No
Override Sample Rate does not work
To reproduce:
1. Create a new project
2. Download the attached .mp3 file (you can use any other mp3)
3. Import the file to the project
4. In the import settings, check "Override Sample Rate"
5. In the "Sample Rate" field enter any value and click apply
6. Notice that numbers in the "Preview" window does not change
7. Check "Optimize Sample Rate" and click apply
8. Notice that numbers have changed now.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment