Search Issue Tracker
Active
Votes
0
Found in
2019.4
2020.3
2021.2.17f1
2021.3
2022.1
2022.2
Issue ID
1416271
Regression
No
UWP Build & Run picks the wrong instance of Visual Studio to build when there are multiple installed
How to reproduce:
1. Install Visual Studio 2022 with all the required components for UWP;
2. Install Visual Studio 2022 Preview without required components for UWP;
3. Build & Run any project to UWP from Unity
Expected results: Build is successful
Actual results: Build fails with errors
Reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Crash on core::base_hash_set when importing a specific package
- SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivate for Existing SettingsProviders when new ServiceProvider is created
Add comment