Search Issue Tracker
Fixed in 12.0.X
Fixed in 12
Votes
0
Found in [Package]
10.2.0
Issue ID
1309753
Regression
No
Output Mesh nodes force VFXs to recompile when not neded.
Repro steps:
1. Import the attached package in a VFX-enabled project
2. Press CTRL+S
3. Observe how the VFXs get re-compiled.
Expected outcome:
- The VFX to not recompile.
Notes:
- Happens also when a new volume profile is created
- In larger projects with more complex graphs, this behavior has quite a negative impact
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer
- Depth Texture Mode "After Opaques" breaks when "Full Screen Pass Renderer Feature" is added
- The Code Previews panel is initially opened in a slightly minimized state
Add comment