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Votes
0
Found in [Package]
1.19.17
Issue ID
ADDR-2479
Regression
No
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps:
1. Open the attached project
2. Open OutdoorsScene Scene in the Assets folder
3. Go to the Window -> Asset Management -> Addressables -> Groups
4. Run the Addressables build (Build -> New Build -> Default Build Script)
Expected result: The build succeeds
Actual result: The build fails with an out of memory exception
Reproducible with: 1.19.17 (2019.4.36f1, 2020.3.27f1, 2021.2.9f1, 2022.1.0b5, 2022.2.0a3)
Note: Building the addressable group can take up to an hour
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Resolution Note:
Please enable the Disable Visible Sub Asset Representations option in AddressableAssetSettings > Build, to improve build performance for this .fbx with many subassets. Was able to reduce the total build time to 30 min, and GenerateSubAssetPathMaps only took 0.945 ms.