Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.1p1
Issue ID
1038116
Regression
No
[OSX] Setting build window resolution to 0 instantly results in a crash
Reproduction steps:
1. Open the attached project "OSXZeroResolutionCrash.zip";
2. Build the project for MacOSX;
3. Run the build and press "Set 0 resolution" button;
Actual results: the build crashes right after setting the resolution to 0.
Expected results: the resolution is not set if a zero value is passed in.
Reproduced on: 2017.1.3p4, 2017.2.3f1, 2017.3.2f1, 2017.4.3f1, 2018.1.1f1, 2018.2.0b4, 2018.3.0a1.
Note: attempting to reopen the app after the first launch, it crashes immediately.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
This is a duplicate of issue #1070915