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Fixed in 5.4.2
Votes
0
Found in
5.4.0f3
Issue ID
818350
Regression
No
[OSX][Metal] Transparent geometry have big artifacts on Metal OSX build on AMD graphics cards
Steps to reproduce:
1. Open attached project
2. Change graphics API for Mac to 'Metal'
3. Build the 'SampleMap1_Optimised' scene (Assets/Low Poly Strategy Prototyper/Sample Maps/Map1)
4. Run the built game
5. Notice artifacts are visible on the smoke particles (see screenshot)
Note that these artifacts sometimes also happen on simple transparent geometry, not only particles.
Notes:
Only happens on AMD GPU.
OpenGLCore works fine.
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