Search Issue Tracker
Duplicate
Votes
5
Found in
5.3.1f1
Issue ID
760422
Regression
No
[OSX] Directional keys don't work with InputField in standalone, but work inside the editor
How to reproduce:
1. Open the attached project
2. Open and Play InputField scene
3. Type something to InputField
4. Click Shift + left or right arrow and notice text is highlighted
5. Build the project for Standalone target
6. Type something to InputField
7. Click Shift + left or right arrow and notice text doesn't get highlighted
Comments (1)
-
mark_ff
Oct 19, 2016 09:42
This is an issue in both GUI.TextArea and GUI.TextField.
In GUI.TextArea the return key is also broken, making it impossible to enter multiline text in the OSX builds.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #691604