Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
370383
Regression
No
OS X colour picker on secondary display fails to pick from primary
Reproduced on multiple OS X installs and hardware.
Prerequisites:
* A dual screen setup OS X install.
Steps:
* Launch Unity and place it on the primary display.
* Select the background colour of the main camera in order to open up the colour picker.
* Move the colour picker to the secondary display.
* Click the pipette icon in the colour picker window and notice how it works just fine when moving around on the secondary display.
* Move the cursor to the primary display and notice how the colour picker is no longer updated.
* Click somewhere in the primary display and notice how the colour picker is updated, but the colour is not picked.
Expected:
* The colour picker should be able to pick from any display - being located on any display.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Add comment