Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.1f1
Issue ID
939572
Regression
No
[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date in system preferences
To reproduce:
1.Open users attached project "Negative Delta Time Test.zip"
2.Drag "test.cs" script from project window to Main Camera in the hierarchy
3.Enter play mode
4.Observe in the left top corner delta time
5.Pause the play mode
6.Open Date and Time Preferences and change the date to day before
7.Un-pause the play mode
8.Observe as the delta time became 1E-05
9.If not, pause the play mode again and change the date to day before that
Expected result: delta time always reports correct value
Actual result: by changing the date delta time becomes 1E-05
Reproduced on:5.4.1f1 5.5.4p1 5.6.1f1 2017.3.0a2
Notes: also reproducible on build. Happens ONLY on MAC. Tested: macOS Sierra 10.12.5, macOS High Sierra 10.13 Beta (17A306f) .
Changing time back to the present date fixes the issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment