Search Issue Tracker
Fixed
Fixed in 2.1.12
Votes
0
Found in [Package]
2.1.9
Issue ID
XRLIH-5
Regression
No
Orthographic Projection is not changed to Perspective when converting the Main Camera to the XR Rig
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Convert the Main Camera to XR Rig (GameObject > XR > Convert Main Camera To XR Rig)
4. In Hierarchy, expand “XRRig” and “Camera Offset”
5. Select “Main Camera”
6. Observe the Inspector window
Expected result: The Projection is set to “Perspective” or an Error message is thrown
Actual result: Projection is set to “Orthographic”
Reproducible with: 4.2.0 (2022.1.24f1), 4.4.1 (2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b5)
Reproducible on: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- The Orthographic Projection is not supported by VR
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2.1.12):
Fixed camera projection type when converting an existing camera to an XR rig to ensure resulting camera is not set to orthographic.