Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
2019.4.9f1
Issue ID
1280526
Regression
No
Opening project crashes when using China branch of editor
Reproduction steps:
1. Launch the user attached "New Unity Project(2)"
Expected result: The Project opens properly
Actual result: The Project crashes
Reproducible with: 2019.4.9f1, 2019.4.10f1
Not reproducible with: 2020.1
Could not test with: 2020.2, 2021.1 (Not present in the China branch)
Note: The code that causes the crash has been identified as useless now and will be removed in the next release of 2019.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2019.4):
Fixed in version 2019.4.14f1c1