Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0b10
Issue ID
1101341
Regression
No
[OpenGL] GameObjects blink for a split second on standalone with GPU Instancing enabled
Repro steps:
1. Open QA attached project "repro_1101341"
2. Build and Run
3. Play
Actual: Notice the flickering of the screen for a split second after the splash screen
Reproducible with: 2017.2.4p1, 2017.4.15f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on vkGetInstanceProcAddr when setting graphics API to "Vulkan" on Fantasy Kingdom learning project
- Overlay Camera "clear depth" not working on Vulkan+Pixel8
- Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when tiles are removed at runtime
- Stencil buffer is incorrectly cleared across Vulkan render passes during depth-only clear operations when using CommandBuffer API
- A non-existent webpage is opened when "Learn about Unity Build Automation" hyperlink is clicked
Resolution Note:
Mac GL only bug, and GL is not longer supported by Apple.