Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X
Votes
1
Found in
2021.3.45f1
2022.3.52f1
6000.0.26f1
6000.1.0a3
Issue ID
UUM-86650
Regression
No
[OpenGL] Alpha channel loss in .dds Textures when viewing them with OpenGL selected as Graphics API
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the Game View
Expected result: The textures display the alpha value correctly
Actual result: The textures do not display the alpha value and the background are black
Reproducible with: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3
Reproducible on: Ubuntu 24.04, Ubuntu 22.04 (user)
Not reproducible on: Windows 10
Note:
- Reproduces using only OpenGL Graphics API
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer
- Depth Texture Mode "After Opaques" breaks when "Full Screen Pass Renderer Feature" is added
- The Code Previews panel is initially opened in a slightly minimized state
- Dropdown search icon is used next to the UI Builders Library search when the search has no dropdown functionality
- UI Builders library selection buttons tooltips are not in accordance with the Editors foundations
Add comment