Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
Issue ID
733378
Regression
Yes
"Open AssetStore" button displays wrong page if the Asset Store window is not opened when clicking the button
Steps to reproduce:
1. Open any Unity project and close Asset Store window if it is open
2. Enable "Show Asset Store seach hits" in Preferences
3. Type "Texture Overview" in Project tab search field
4. Select "Texture Overview" search result under the Asset Store tab
5. Click "Open Asset Store" button in Inspector that shows "Asset Store: Texture Overview"
6. Notice the main asset store page is opened instead of the selected asset (if you click second time, with the asset store window open, then the correct asset page is opened)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment