Search Issue Tracker
By Design
Votes
0
Found in
5.5.0b2
Issue ID
830396
Regression
No
OnServerAddPlayer does not get called for initial player spawn when AutoCreatePlayer is set to true
Steps to reproduce:
1. open attached project
2. play scene main
3. start as host
Expected: Hello logged to console
Actual: OnServerAddPlayer does not get called
Reproduced: 5.2.5f1, 5.4.0.f3, 5.5.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment