Search Issue Tracker
Fixed
Fixed in 2023.3.0a1
Votes
0
Found in
2019.4.37f1
2020.3.32f1
2021.2.17f1
2022.1.0b14
2022.2.0a9
2023.2.0a1
Issue ID
UUM-2386
Regression
No
OnMouseOver is not registered when using Overlay Camera in URP
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and go to the Game view
4. Hover the mouse cursor over the Cube and observe the Console
Expected result: "On Mouse Over" is logged to the Console
Actual result: no messages are logged to the Console
Reproducible with: 7.7.1 (2019.4.37f1), 10.8.1 (2020.3.32f1), 12.1.6 (2021.2.17f1), 13.1.7 (2022.1.0b14), 14.0.2 (2022.2.0a9)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Resolution Note (fix version 2023.3.0a1):
Camera Overlay will always have its clear flag set to nothing under play mode and will now work with OnMouseOver.