Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b2
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1113801
Regression
Yes
Off Screen Particle Systems not emitting Particles when Particle starting point isn't visible
How to reproduce:
1. Open attached project
2. Enter Play Mode
3. Reach third fireball
Reproducible with: 2018.3.2f1, 2019.1.0a14, 2019.2.0a1
Not reproducible with: 2017.4.18f1, 2018.3.0b1
Regressed version: 2018.3.0b2
Actual results: Particle System not emitting when particle isn't fully in screen
Expected results: Off screen Particle System emitting all the time
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
This is a duplicate of issue #1114729