Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.1
2018.1.0b12
2018.2
2018.3
Issue ID
1055906
Regression
Yes
[Oculus GO] Black screen on relaunch
apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to launch the app again they display a black screen until the process is forcibly restarted.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] GameObject are not rendered at all or rendered black when in the custom shader “multi_compile_instancing“ is enabled with two “float4” instance properties are present on older devices
- LineRenderer.BakeMesh generates a box-shaped MeshCollider when the camera's Y-axis rotation is in a specific range
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
garix1234
Apr 27, 2019 15:29
How to see remembered passwords in microsoft edge https://rememberpasswordsinmicrosoftedge.net many people asked how can see my entire user name on microsoft Edge web browser.