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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a8
2020.1
2020.1.0a9
Issue ID
1193370
Regression
Yes
Occlusion map is missing on models with StingrayPBS material when importing them as fbx from Maya
How to reproduce:
1. Create a new Unity project
2. Import the attached "test.fbx" model
3. Open the Inspector Window of the imported "test" model
4. Click the "Extract Textures..." button in the 'Materials' section
5. Open the Inspector Window of the "StingrayPBS1" material of the "test" object
Expected results: The Occlusion map is attached
Actual results: The Occlusion map is missing, "Unsupported DDS file" error is thrown in the console
Reproducible with: 2019.3.0a8, 2019.3.0b11, 2020.1.0a13
Not reproducible with: 2017.4.35f1, 2018.4.13f1, 2019.2.13f1
On Unity 2019.3.0a1 to 2019.3.0a7 an fbx import was stuck in an infinite loop
Additional note: The model was created using Maya with StingrayPBS shader, and then exported as fbx
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