Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b4
Issue ID
908237
Regression
No
Object's rotation is mixed up, when object is rotated in X or Z axis
To reproduce:
1. Create a new project.
2. Create empty object.
3. Rotate it's X by 270
4. Try to rotate object around Y and Z.
Actual result: Y and Z both rotates exactly the same.
Expected result:Y and Z rotations are different.
Reproducible: 5.3.7p1, 5.4.5p1, 5.5.3p2, 5.6.0p3, 2017.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment