Search Issue Tracker
By Design
Votes
0
Found in
5.3.1f1
Issue ID
766246
Regression
No
Objects at the same position not pushing eachother when xyz rotation and y coordinates frozen
To reproduce:
1. Open attached project
2. Press "Play"
3. Notice that the object "log", "log(2)", "log(4)", "log(8)" all stay in the same position.
Note that X, Y and Z rotation is frozen and Y coordinates are frozen, but X and Z coordinates are not frozen.
Expected result: they push each other away on the X and Z axes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment