Search Issue Tracker
Fixed
Votes
0
Found in
2022.2.5f1
2023.1.0b2
2023.2.0a1
Issue ID
UUM-26421
Regression
Yes
Objects are not rendered in Player when "Accurate G-buffer normals" is enabled
Reproduction steps:
1. Open the “URPTest“ project
2. Open the “SampleScene” scene
3. Build And Run
Expected result: a sphere is visible
Actual result: no sphere is visible
Reproduced in: 2022.2.0b15, 2022.2.5f1, 2023.1.0b2, 2023.2.0a1
Not reproduced in: 2021.3.18f1, 2022.2.0b14
Could not test in: 2020.3.45f1 (no “Accurate G-buffer normals“ property)
Reproduced using: macOS 13.0.1 (Intel), Windows 10 (by user)
Note: “Accurate G-buffer normals“ is a property in “Assets/Settings/URP-HighFidelity-Renderer.asset”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-25112