Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a1
Issue ID
1304292
Regression
Yes
[Object Selector] Assets are not displayed in Select Object window when opening most of the Select Object windows
How to reproduce:
1. Open the user's attached "Atlas_Test" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "Square" GameObject
4. In the Inspector, Sprite Renderer Component, press on the little circle of the Sprite property variable's name to open the selector window
Expected results: The selector window has a variety of sprites to select
Actual results: The selector is empty, only the "None" option is available
Reproducible with: 2021.2.0a1
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.1.17f1, 2020.2.2f1, 2021.0b2
Notes:
- You can still drag and drop Assets to the field to change it
- The issue is not reproducible with any of the Material selectors (maps, masks, etc.)
- The Material Select Object in the Sprite Renderer Component works
Workaround: Change Project Search engine settings to Legacy in the Preference window (Edit > Preference > Search > Search Engine > Project > Legacy)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment