Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X
Votes
1
Found in
2021.3.45f1
2022.3.51f1
6000.0.25f1
6000.1.0a2
Issue ID
UUM-86524
Regression
No
Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled
How to reproduce:
1. Open the attached “IN-87750” project
2. Go to Project Settings → Quality → HDRP and enable Realtime Raytracing
3. In the Scene window rotate the camera towards the cube
4. Observe the “PlanarReflectionProbe” GameObject
Expected result: The Cube always gets reflected on the “PlanarReflectionProbe” GameObject
Actual result: At certain angles the Cube does not get reflected on the “PlanarReflectionProbe” GameObject
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2
Reproduced on: Windows 11
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-HDR color picker opens when selecting material color with HDR enabled
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer
- Depth Texture Mode "After Opaques" breaks when "Full Screen Pass Renderer Feature" is added
- The Code Previews panel is initially opened in a slightly minimized state
- Dropdown search icon is used next to the UI Builders Library search when the search has no dropdown functionality
Add comment