Search Issue Tracker
By Design
Votes
0
Found in
5.5.0x
Issue ID
847740
Regression
Yes
Object gets corrupt/invisible when updating to Unity 5 or deleting the library folder
Reproduction steps:
1. Download the attached "Stripped" project.
2. Open it with 4.7.2.
3. Open the "Stages/_Stage0a1 on the farm" scene.
4. Focus(double click) the "Barrel" game object.
5. Notice that it is visible("Visible" screenshot).
6. Repeat steps 2-4 in Unity 5.
7. Notice, that the object is invisible("Invisible" screenshot).
Notes:
- It works if scene is exported and imported into another project(4.7.2).
- It also breaks, if library is deleted(4.7.2).
- Attempted to fix scripting errors, but meshes are still invisible in Unity 5 when no errors are present.
Reproduced with: 5.2.5f1, 5.4.5p1, 5.5.3p2, 5.6.0a3
Not reproducible with: 4.7.2
Regression introduced in: Unity 5 ( I could look for a more accurate version, just poke me on slack )
Reoslution:
Unity requires maya to be installed in order to convert maya meshes to fbx. There's an error message in the Unity console saying stating that "Maya was not found."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Crash on core::base_hash_set when importing a specific package
- SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivate for Existing SettingsProviders when new ServiceProvider is created
Add comment