Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0b4
Issue ID
740563
Regression
Yes
NullReferenceException when clicking on asset name in Package Export window
Right click the folder New Folder in the attached project and select Export Package.
In the Export Package window, click on the name of any asset and you get the following error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.TreeView.HandleUnusedMouseEventsForNode (Rect rect, UnityEditor.TreeViewItem item, Boolean firstItem) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:299)
UnityEditor.TreeView.DoItemGUI (UnityEditor.TreeViewItem item, Int32 row, Single rowWidth, Boolean hasFocus) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:444)
UnityEditor.TreeView.IterateVisibleItems (Int32 firstRow, Int32 numVisibleRows, Single rowWidth, Boolean hasFocus) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:568)
UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:504)
UnityEditor.PackageExportTreeView.OnGUI (Rect rect) (at C:/buildslave/unity/build/Editor/Mono/GUI/PackageExportTreeView.cs:147)
UnityEditor.PackageExport.TreeViewArea (Boolean showLoadingScreen) (at C:/buildslave/unity/build/Editor/Mono/GUI/PackageExport.cs:211)
UnityEditor.PackageExport.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/PackageExport.cs:132)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:187)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:180)
UnityEditor.HostView.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:76)
After that selecting any other asset in that window will not work. The workaround is to close and reopen the Package Export window
This is a regression from 5.3.0b3 (b6181bece87a)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #738210