Search Issue Tracker
Fixed
Fixed in 2021.3.47f1, 2022.3.54f1, 6000.0.29f1, 6000.1.0a6, 7000.0.0a10
Votes
0
Found in
2021.3.41f1
2022.3.39f1
6000.0.12f1
6000.1.0a4
7000.0.0a1
Issue ID
UUM-76218
Regression
No
NullReferenceException is thrown when trying to maximize view in Anchor Presets menu
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. In the Hierarchy window, select the Image GameObject (Canvas > Image)
4. In the Inspector window, open the Anchor Presets menu
5. Hover the mouse cursor over the Anchor Presets menu
6. Press Shift + Space
7. Observe the Console
Expected result: No errors are logged
Actual result: “NullReferenceException: Object reference not set to an instance of an object” error is logged in the Console
Reproducible with: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 7000.0.0a10):
Editor: Fixing null ref exception when trying to maximize a pop-up window.
Resolution Note (fix version 6000.1.0a6):
Editor: Fixing null ref exception when trying to maximize a pop-up window.
Resolution Note (fix version 6000.0.29f1):
Editor: Fixing null ref exception when trying to maximize a pop-up window.
Resolution Note (fix version 2022.3.54f1):
Editor: Fixing null ref exception when trying to maximize a pop-up window.
Resolution Note (fix version 2021.3.47f1):
Editor: Fixing null ref exception when trying to maximize a pop-up window.