Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 2017.1.X
Votes
1
Found in
2017.1.0f3
Issue ID
931213
Regression
Yes
NullReferenceException is thrown when the Dispose() method is inside the Using() block
Steps to reproduce:
1. Open the attached project
3. Open the GamePlay scene
3. Play the scene
4. Observe the error in Console Window:
NullReferenceException: UnityWebRequest has already been destroyed
Actual results: Error is thrown
Expected results: Stream should be close normally
Reproduced with: 2017.1.0f3, 2017.2.0b3
Not reproduced with: 5.5.4p4, 5.6.2p2
Fixed in:
2017.2.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selector gets stuck in UI if scroll is used while dragging
- Created asset is placed in a new folder when creating a new folder and instantly creating an asset by clicking somewhere else
- Selecting and deleting transition in Animator does not add to Undo History when animation is previewed in Inspector
- GameObjects remain static when updating constraints of PhysicsJoint with "Enable Sleeping" selected in Havok Physics Configuration
- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger
Add comment