Search Issue Tracker
Fixed in 3.2.0-pre.3
Votes
0
Found in [Package]
3.2.0-pre.1
Issue ID
1396591
Regression
Yes
NullReferenceException is thrown when editing the Name of a Sprite in a TextMeshPro Sprite Asset
Reproduction steps:
1. Open the attached 'TestProject-2020.3' project
2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/SpriteAsset1.asset' file in the Inspector
3. Click on the 'Sprite Character Table' section to expand it
4. Modify the Name field of any of the Sprite entries and press Enter
Expected result: No errors are in the Console
Actual result: 'NullReferenceException' is thrown in the Console
Reproducible with: 3.2.0-pre.1 (2020.3.28f1), 3.2.0-pre.2 (2020.3.28f1, 2021.2.10f1), 4.0.0-pre.1 (2022.1.0b7, 2022.2.0a4)
Not reproducible with: 2.1.6 (2019.4.35f1), 3.0.6 (2020.3.28f1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note (fix version 3.2.0-pre.3):
Fixed in 3.2.0-pre.3 (2020.3.35f1)